As a seasoned retro gaming enthusiast, Metal Slug 7 for Nintendo DS offers a mixed bag of nostalgic charm and disappointing execution. Developed by SNK Playmore and published by Ignition Entertainment, this game attempts to revitalize the classic Metal Slug series for the handheld console. While it brings back beloved characters like Marco, Tarma, Eri, Fiolina, Clark, and Ralph, it falls short in capturing the magic of its predecessors.
One aspect that Metal Slug 7 succeeds in delivering is the familiar pixelated graphics that transport players back to the golden era of arcade gaming. The attention to detail in the new missions is commendable, providing players with visually engaging environments that harken back to the glory days of side-scrolling shooters. It's comforting to see the classic Metal Slug art style faithfully recreated on the Nintendo DS.
Moreover, Metal Slug 7 introduces a range of new weapons that add a refreshing twist to the gameplay. From flamethrowers to homing missiles, players have an arsenal of destruction at their disposal. The thrill of discovering and utilizing these weapons is reminiscent of the joy found in classic games of the past. Additionally, the inclusion of new Slugs (the iconic vehicles in the Metal Slug series) enhances the gameplay experience, providing players with an enjoyable variety of ways to obliterate enemies.
However, where Metal Slug 7 falls short is in its execution of these nostalgic elements. The game lacks the tight controls and precise mechanics that made its predecessors so beloved. Maneuvering your character feels sluggish and imprecise, detracting from the fast-paced action that Metal Slug is known for. The joy of blasting through waves of enemies is hindered by clunky movement, leading to frustration and diminished enjoyment.
Furthermore, the seven missions offered in Metal Slug 7 fail to capture the same level of depth and excitement as those in previous installments. Despite the promise of new locations, such as Garbage Island and the Fortress of Ruins, the level design feels repetitive and uninspired. This lack of creativity in mission design further dampens the overall experience, leaving players yearning for the memorable and varied stages of Metal Slug's past.
In terms of replay value, Metal Slug 7 attempts to spice things up with new gameplay modes. However, these modes lack the staying power and addictive nature of their predecessors. The potential for extended playtime and engagement is hindered by the game's fundamental flaws, making it difficult for players to justify revisiting the experience.
Overall, Metal Slug 7 for Nintendo DS falls short of capturing the magic that made the original series so beloved. While the game evokes a sense of nostalgia with its pixel art and introduces new elements to the series, it ultimately disappoints with its clunky controls, repetitive level design, and lackluster gameplay modes. Die-hard Metal Slug fans may find some enjoyment in revisiting this title, but newcomers to the series are better off exploring the earlier entries that defined the franchise.